Hi
We're heading for a WOTR tournament in a few weeks, and one teams has stated they plan to bring the most broken combination of models they can think of:
40 Corsair Arbalesters (D6 Crossbows) with the Betrayer and Khamul
For anyone who doesn't know, thats 45 S4 shots per turn, using the Betrayer to reroll every single crossbow that doesn't kill. Wounding on 5s, that will kill 15 heavily armoured (D6) models per turn, with another 10 killed by the rerolls. 25 Galadrim with shields dead per turn before the nazgul start their magic.
Obviously while most of WOTR is tournament-ready, this is broken for its points cost. So in the interests of helping make sure it doesn't turn their opponents off the game what I need is ways to stop that fire power.
The easiest would be to stay outside their range; however since crossbows can move, at the double and still shoot if they use Might thats not realistic.
As far as I know, there is only 1 spell that prevents an opponent shooting, and that would require a lot of other spells to reduce Nazgul courage before being effective. Very expensive, and they can use Might to pass that final roll or resist the spell.
Another idea I had was MSU; lots of multiple small units of 8 men, so that the majority of the shooting is wasted (they can only target one per turn)
So what can you come up with? Any ideas are welcome, even the crazy ones.



